Electrical & Electronic Engineering
Full-cycle electronics — from block diagram to a board that passes compliance and is ready for the assembler.
Five disciplines, one team, one contract. We carry an idea from first sketch through production drawings, working circuit boards, finished spaces, and the software that ties it together.
Every good idea deserves a single home — a place where creativity, engineering and technology meet instead of trading files across five inboxes.
Most products need at least three specialists before they exist: someone to shape it, someone to make the electronics work, someone to make it manufacturable — and then someone to build the software that goes with it. Coordinating all of that is a full job in itself, and it usually becomes yours.
We took that job off the table. Our team covers product design, electronics, mechanical engineering, interiors and software, working from one shared file set on one schedule. When the enclosure changes, the board outline changes with it the same week.
Separate contracts, mismatched file formats, and a handoff meeting between every stage. Each gap between disciplines is yours to notice and yours to close.
Disciplines review each other's work while it's still being drawn, so conflicts surface in the model rather than on the factory floor. One point of contact, start to finish.
Engage one of them or all five. Each is a complete service on its own; together they close the distance between an idea and a thing that exists.
Full-cycle electronics — from block diagram to a board that passes compliance and is ready for the assembler.
Mechanisms, enclosures and assemblies engineered for strength, manufacturability and cost — with the tooling thought through before it's quoted.
Early concepts turned into beautiful, production-ready products — modelled properly, so the file that looks good is the same file that gets made.
Spaces planned, detailed and rendered so a client can walk through the room and change their mind before anything is built.
Mobile, web and embedded software that carries the product's experience into the digital world — and talks to the hardware we built for it.
Before a part is cut, a board is fabricated or a wall is built, it exists as geometry we can turn around and argue with. Drag it.
The individual capabilities behind the five disciplines — the things a brief usually asks for by name.
Every entry below is a real contract with a real client, with the client's own words and the team member who delivered it. No stock photography, no invented case studies.
Firas was a phenomenal help to my project. He provided long term support and help in addition to the original task.
He's great to work with, very flexible and very intelligent.
Exceptional work. Very talented. I'm not a professional so explaining my idea was very limiting, but Firas knew exactly what I was asking.
Outstanding! Extremely intelligent. Gets the job done right. Would definitely hire again.
She has a great eye for design and a deep understanding of space and materials. The final renders exceeded my expectations — highly recommended!
Good experience. Will work with again. Job was completed accurately and within the designated timeframe.
In progress — client and scope under wraps until delivery.
Selected work. Photography and full sheets are being prepared — ask and we'll send the detail relevant to your project.
We're selecting which projects we can show and building a proper sheet for each one — the brief, the constraints, the drawings, and what actually got made. Until those are up, we'll send work relevant to your project on request, usually within one business day.
Send the brief, even a rough one. You'll get a reply from the person who would actually run the work — with an honest read on scope, timeline, and whether we're the right studio for it.